ADGEM

AdGem links publishers and advertisers with users who earn money by enagaging with apps, games, and completing tasks.

YEAR

2024

ROLE

UI & UX
Data Analysis
A/B Testing

PROBLEM

Poor conversion rates and confusing flows were holding the app back from it's true earning potential. Users struggled to access important information in an intutive manner and the visual design didn't feel trustworthy.

TEAM

Project Manager - Liam Mohebbi
Full Stack Dev - Robert Anderson
Software Engineer - Maria Cornejo

TOOLS

Figma
DataDog
Jira

PROJECT GOALS

I focused intently on usability and modern aesthetics to increase the trustworthness and usability. For the business, our click through rate, conversion rate, and overall engagement were important metrics we sought to improve.

RESEARCH

I began this project by identifying our target audience leveraging surveys, interviews, Google Analytics, and Datadog. Stakeholders identified key performance indicators we intended to measure and test. Then I conceptualized new userflows referencing our user pain points and UI/UX best practices.

AdGem_Infographic
AdGem_Flow

USER GOALS

-  Get rewards fast
-  Browse offers
-  Find highest + easiest offers
-  Interact with started offers
-  Easily get support

BUSINESS GOALS

-  Increase conversion rate
-  Decrease bounce rate
-  Reduce support tickets
-  Increase click-through rate
-  Promote exclusive offers

FEELINGS TO EVOKE

-  Trustworthy
-  Exciting
-  Easy to Use
-  Fun
-  Satisfying

QUESTIONS TO ANSWER

-  What is this?
-  How do I use this?
-  Where do I find..?
-  What do I do if I am having issues?
-  What are the highest or easiest offers?

IDEATION

After finishing the research phase, I created wireframes and quick prototypes to test different concepts and user flows. I reviewed these designs with the PM, engineers, and stakeholders to identify an initial direction.

Through several reviews I iterated and improved the design until we felt we had a solid V1 to start testing.

Review 1
1.1-2
1.1-1
1.1-3
1.1
1.1-4
Done

A/B TESTING

Next we presented the new experience to a small audience and began a/b testing different elements. We used specific KPI’s to determine their effectiveness and after a handful of tests we were able to increase our engagement and conversion rates.

Pain Points Chart
A 1
A 2
A 3
A 4

CREATING THE DESIGN SYSTEM

Throughout the design process I created a style guide, components, and design system to establish a consistent visual experience. Doing so helped the developers create a library of components and rapidly develop new features.

Style
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OUTCOMES

Overall this project was a major success and helped us record our highest day of revenue ever.

During this project I learned the importance of clear collaboration with the developers to make sure our vision is aligned and how vital it is to have data recorded properly to make informed decisions.

Conversion Rate

+ 5%

Avg. Session Duration

+ 10%

Click Through Rate

+ 45%

Bounce Rate

- 32%

© 2024 Keenan Wezensky

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